//===================================================================================================================== event HudHealthBonusPulse { Animate BuffHealth Alpha "255" Linear 0.0 0.0 Animate NeutralHealth Alpha "0" Linear 0.0 0.0 Animate PlayerStatusHealthValue FgColor "Main" Linear 0.0 0.0 } // call to loop HudHealthBonusPulse event HudHealthBonusPulseLoop { RunEvent HudHealthBonusPulse 0.0 } event HudHealthBonusPulseStop { Animate BuffHealth Alpha "0" Linear 0.0 0.0 Animate NeutralHealth Alpha "255" Linear 0.0 0.0 Animate PlayerStatusHealthValue FgColor "White" Linear 0.0 0.0 } //===================================================================================================================== event HudHealthDyingPulse { Animate CritHealth Alpha "255" Linear 0.0 0.0 Animate NeutralHealth Alpha "0" Linear 0.0 0.0 Animate PlayerStatusHealthValue FgColor "Low" Linear 0.0 0.0 } // call to loop HudHealthDyingPulse event HudHealthDyingPulseLoop { RunEvent HudHealthDyingPulse 0.0 } event HudHealthDyingPulseStop { Animate CritHealth Alpha "0" Linear 0.0 0.0 Animate NeutralHealth Alpha "255" Linear 0.0 0.0 Animate PlayerStatusHealthValue FgColor "White" Linear 0.0 0.0 } //===================================================================================================================== event HudLowAmmoPulse { Animate AmmoInClip FgColor "Low" Linear 0.0 0.0 Animate AmmoInReserve FgColor "Low" Linear 0.0 0.0 Animate AmmoNoClip FgColor "Low" Linear 0.0 0.0 RunEvent HudLowAmmoPulseLoop 0.25 } event HudLowAmmoPulseStop { StopEvent HudLowAmmoPulse 0.0 StopEvent HudLowAmmoPulseLoop 0.0 Animate AmmoInClip FgColor "White" Linear 0.0 0.0 Animate AmmoInReserve FgColor "White" Linear 0.0 0.0 Animate AmmoNoClip FgColor "White" Linear 0.0 0.0 } //===================================================================================================================== event HudMedicCharged { Animate ChargeLabel FgColor "Main" Linear 0.0 0.0 RunEvent HudMedicChargedLoop 0.6 } event HudMedicChargedStop { StopEvent HudMedicCharged 0.0 StopEvent HudMedicChargedLoop 0.0 Animate ChargeLabel FgColor "White" Linear 0.0 0.0 } //===================================================================================================================== event HudTournamentSetupPanelOpen { Animate HudTournamentSetup ypos "30" Linear 0.0 0.0 } event HudTournamentSetupPanelClose { Animate HudTournamentSetup ypos "-35" Linear 0.0 0.0 } //===================================================================================================================== event FlagOutline { RunEvent FlagOutlineHide 0.0 Animate OutlineImage Alpha "255" Linear 0.1 0.2 Animate OutlineImage Position "c-14 r70" Linear 0.1 0.2 Animate OutlineImage Size "28 28" Linear 0.1 0.2 Animate OutlineImage Position "c-5 r0" Linear 0.7 0.2 Animate OutlineImage Size "10 10" Linear 0.7 0.2 Animate OutlineImage Alpha "0" Linear 0.9 0.1 } //===================================================================================================================== event ActiveTimerBGPulse { Animate ActiveTimerBG Alpha "255" Linear 0.0 0.0 } event ActiveTimerHighlight { Animate TimePanelValue FgColor "Main" Linear 0.0 0.0 } event ActiveTimerDim { Animate TimePanelValue FgColor "White" Linear 0.0 0.0 } //===================================================================================================================== event SurveyShowSequence { RunEventChild Survey SurveyDelete 0.1 } //===================================================================================================================== event HintMessageShow { Animate HudHintDisplay HintSize "1" Deaccel 0.0 0.3 Animate HudHintDisplay HintSize "0" Deaccel 10.2 0.3 } event HintMessageHide { Animate HudHintDisplay HintSize "0" Deaccel 0.2 0.3 } event KeyHintMessageShow { Animate HudHintKeyDisplay Alpha "255" Linear 0.0 0.5 Animate HudHintKeyDisplay Alpha "0" Linear 12.0 1.0 } event KeyHintMessageHide { Animate HudHintKeyDisplay Alpha "0" Linear 0.0 0.5 } //===================================================================================================================== event HudTournament_ShowTimerCompetitive { Animate CountdownLabel ypos "100" Linear 0 0 Animate CountdownLabelShadow ypos "100" Linear 0 0 SetVisible CountdownBG 1 0 SetVisible CountdownLabel 1 0 SetVisible CountdownLabelShadow 1 0 } event HudTournament_ShowTimerDefault { Animate CountdownLabel ypos "100" Linear 0 0 Animate CountdownLabelShadow ypos "100" Linear 0 0 SetVisible CountdownBG 1 0 SetVisible CountdownLabel 1 0 SetVisible CountdownLabelShadow 1 0 } //===================================================================================================================== event MenuPulse{} event TimerIncrement{} event TimerDecrement{} event ResourceIncrement{} event ResourceDecrement{} event ResourcePickup{} event ControlPointIconShrink{} event ControlPointIconGrow{} event AccountMoneyRemoved{} event AccountMoneyAdded{} event AccountMoneyInvisible{} event HudSpyDisguiseChanged{} event HudSpyDisguiseHide{} event HudSpyDisguiseFadeIn{} event HudSpyDisguiseFadeOut{} event HudSnapShotReminderIn{} event HudReplayReminderIn{} event HudReplayReminderIn2{} event HudReplayTipIn{} event HudReplayTipOut{} event VideoCaptionFadeIn{} event VideoCaptionFadeOut{} event ArenaVsPanelOnShow{} event ArenaVsPanelSlideIn{} event ArenaVsPanelSlideOut{} event HudCartAlarmPulse{} event HudCartAlarmPulseLoop{} event HudCartAlarmPulseStop{} event OvertimeLabelPulseRed{} event SuddenDeathLabelPulseRed{} event TeamsFullArrowAnimate{} event TeamsFullArrowAnimateLoop{} event TeamsFullArrowAnimateEnd{} event TrainingHudBounce{} event TrainingPressSpacebarBlink{} event TrainingPressSpacebarBlinkLoop{} event TrainingPressSpacebarBlinkStop{} event IntroMovieContinueBlink{} event IntroMovieContinueBlinkLoop{} event IntroMovieContinueBlinkStop{} event HasMOTDBlink{} event HasMOTDBlinkLoop{} event HasMOTDBlinkStop{} event HasNotificationsBlink{} event HasNotificationsBlinkLoop{} event HasNotificationsBlinkStop{} event AddToCartBlink{} event NotificationsPresentBlink{} event NotificationsPresentBlinkLoop{} event NotificationsPresentBlinkStop{} event DamagedPlayer{} event SpyWarningFlash{} event SpyWarningFlashLoop{} event SpyWarningFlashEnd{} event HudReadyPulse{} event HudReadyPulseLoop{} event HudReadyPulseEnd{} event RespecEarnedPulse{} event RespecEarnedPulseLoop{} event RespecEarnedPulseEnd{} event RespecEarnedPulseLoss{} event RespecEarnedPulseLoopLoss{} event RespecEarnedPulseEndLoss{} event RDPositiveScorePulse{} event RDNegativeScorePulse{} event CollectionCrafting_OKBlink_Repeatable{} event CollectionCrafting_OKBlink{} event QuestItem_Options_Flash{} event CompetitiveGame_LowerChatWindow{} event CompetitiveGame_RestoreChatWindow{} event HudTournament_MoveChatWindow{} event HudTournament_AnimateTeams_In{} event HudTournament_AnimateTeams_Out{} event HudMatchStatus_ShowMatchStartDoors{} event HudMatchStatus_ShowRankMatch{} event HudTournament_DoorsCleanup{} event PlayDoorSlamParticles{} event PlayDoorCloseAnim{} event PlayDoorOpenAnim{} event HudTournament_ShowRoundSign{} event HudTournament_PlaySignAnim{} event TeamStatus_PlayerDead{} event TeamStatus_PlayerAlive{} event HudMatchStatus_ShowMatchWinDoors{} event HudMatchStatus_ShowMatchWinDoors_NoOpen{} event MMenu_PlayList_Expand{} event MMenu_PlayList_Collapse{} event MMenu_PlayList_Collapse_Immediate{} event MMenu_SafeMode_Blink{} event PvPRankModelClicked{} event PvPRankLevelUpXPBar{} event PvPRankLevelUpModel{} event PvPRankLevelDownXPBar{} event PvPRankLevelDownModel{} event PyroVsHeavyWar_ShowChooseScene{} event PyroVsHeavyWar_PyroWinnerScene{} event CasualCategory_Checkbox_Hide{} event CasualCategory_Checkbox_Show{} event CasualCategory_Selected{} event CasualCategory_NotSelected{} event HealthProgressBar_Selected{} event HealthProgressBar_NotSelected{} event MMenu_UpdateButton_StartGlow{} event MMenu_UpdateButton_SubtleGlow{} event XPSourceShow_Positive{} event XPSourceShow_Negative{} event MapVoted{} event WinningNextMapVote{} event LosingNextMapVote{} //=====================================================================================================================