"WeaponData" { "printname" "#TF_Weapon_GrapplingHook" "BuiltRightHanded" "0" "weight" "3" "WeaponType" "item1" "ITEM_FLAG_NOITEMPICKUP" "1" "AutoSwitchTo" "0" "Damage" "10" "Range" "0" "Spread" "0" "PunchAngle" "0" "TimeFireDelay" "0" "TimeIdle" "0" "TimeIdleEmpty" "0" "TimeReloadStart" "0" "TimeReload" "0" "ProjectileType" "tf_projectile_grapplinghook" "HasTeamSkins_Viewmodel" "1" "primary_ammo" "None" "secondary_ammo" "None" "AmmoPerShot" "0" "bucket" "5" "bucket_position" "0" "ExplosionEffect" "ExplosionCore_wall" "ExplosionPlayerEffect" "ExplosionCore_MidAir" "ExplosionWaterEffect" "ExplosionCore_MidAir_underwater" "ExplosionSound" "BaseExplosionEffect.Sound" "anim_prefix" "gl" "SoundData" { "single_shot" "WeaponGrapplingHook.Shoot" "burst" "Weapon_CompoundBow.SingleCrit" "reload" "Weapon_CompoundBow.WorldReload" } "TextureData" { "weapon" { "file" "sprites/bucket_rl" "x" "0" "y" "0" "width" "200" "height" "128" } "weapon_s" { "file" "sprites/bucket_rl" "x" "0" "y" "0" "width" "200" "height" "128" } "ammo" { "file" "sprites/a_icons1" "x" "55" "y" "60" "width" "73" "height" "15" } "crosshair" { "file" "vgui/replay/thumbnails/mcp_circle" "x" "0" "y" "0" "width" "128" "height" "128" } "autoaim" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } } "classname" "tf_weapon_grapplinghook" }