"WeaponData" { "printname" "#TF_Weapon_Fists" "BuiltRightHanded" "0" "MeleeWeapon" "1" "weight" "1" "WeaponType" "melee" "ITEM_FLAG_NOITEMPICKUP" "1" "DontDrop" "1" "Damage" "65" "TimeFireDelay" "0.8" "TimeIdle" "5" "primary_ammo" "None" "secondary_ammo" "None" "bucket" "2" "bucket_position" "0" "anim_prefix" "pipe" "HasTeamSkins_Viewmodel" "1" "SoundData" { "melee_miss" "Weapon_Fist.Miss" "melee_hit" "Weapon_Fist.HitFlesh" "melee_hit_world" "Weapon_Fist.HitWorld" "burst" "Weapon_Fist.MissCrit" } "TextureData" { "weapon" { "file" "sprites/bucket_fists_red" "x" "0" "y" "0" "width" "200" "height" "128" } "weapon_s" { "file" "sprites/bucket_fists_blue" "x" "0" "y" "0" "width" "200" "height" "128" } "ammo" { "file" "sprites/a_icons1" "x" "55" "y" "60" "width" "73" "height" "15" } "crosshair" { "file" "vgui/replay/thumbnails/mcp_circlesmall" "x" "0" "y" "0" "width" "128" "height" "128" } "autoaim" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } } "classname" "tf_weapon_fists" }