"WeaponData" { "printname" "#TF_Weapon_Cannon" "BuiltRightHanded" "0" "weight" "4" "WeaponType" "primary" "ITEM_FLAG_NOITEMPICKUP" "1" "HasTeamSkins_Viewmodel" "1" "damage" "100" "DamageRadius" "146" "BulletsPerShot" "1" "Spread" "0" "PunchAngle" "3" "TimeFireDelay" "0.6" "TimeIdle" "0.6" "TimeIdleEmpty" "0.6" "TimeReloadStart" "0.1" "TimeReload" "0.6" "primary_ammo" "TF_AMMO_PRIMARY" "secondary_ammo" "None" "clip_size" "4" "default_clip" "4" "ProjectileType" "projectile_cannonball" "bucket" "0" "bucket_position" "0" "ExplosionSound" "Weapon_LooseCannon.Explode" "ExplosionEffect" "ExplosionCore_wall" "ExplosionPlayerEffect" "ExplosionCore_MidAir" "ExplosionWaterEffect" "ExplosionCore_MidAir_underwater" "viewmodel" "models/weapons/v_models/v_grenadelauncher_demo.mdl" "playermodel" "models/weapons/w_models/w_grenadelauncher.mdl" "anim_prefix" "gl" "MuzzleFlashParticleEffect" "muzzle_grenadelauncher" "SoundData" { "single_shot" "Weapon_LooseCannon.Shoot" "reload" "Weapon_GrenadeLauncher.WorldReload" "special3" "Weapon_GrenadeLauncher.ModeSwitch" "burst" "Weapon_LooseCannon.Shootcrit" } "TextureData" { "weapon" { "file" "sprites/bucket_grenlaunch" "x" "0" "y" "0" "width" "200" "height" "128" } "weapon_s" { "file" "sprites/bucket_grenlaunch" "x" "0" "y" "0" "width" "200" "height" "128" } "ammo" { "file" "sprites/a_icons1" "x" "55" "y" "60" "width" "73" "height" "15" } "crosshair" { "file" "vgui/replay/thumbnails/mcp_circle" "x" "0" "y" "0" "width" "128" "height" "128" } "autoaim" { "file" "sprites/crosshairs" "x" "0" "y" "48" "width" "24" "height" "24" } } "classname" "tf_weapon_cannon" }